![]() Fixed a bug where factories created in the current play session would not count as evil.Machines now use dlc appropriate material for icons.Fixed sabotage products that were not delivered as part of their intended sabotage showing up in the UI again.Fixed issue where opponents with lower marketing and sales value would produce too much on the market.Fixed shader issues with terrain foliage.Fixed an issue where opponents would take over the market immediately.Added a load recovery for machine queues where entries have mysteriously ended up with a negative amount value.A bugfix relating to a falsely claimed product/carryable.Improved how sabotage products that are left behind are handled. ![]()
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